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VRAM

Definition

Video random-access memory used by a GPU for rendering data.

Detailed explanation

VRAM means video random-access memory, the storage directly used by a GPU for frame buffers, textures, geometry, shaders, and working data. Dedicated graphics cards usually carry local high-bandwidth memory, while integrated GPUs share system memory. Capacity, bandwidth, allocation, and residency are distinct performance factors. Windows graphics memory management can move resources between local video memory and shared system memory when capacity is constrained. Monitoring tools may report dedicated use, committed allocations, or working sets, which answer different questions and should not be treated as interchangeable totals.

Where you are likely to see it

This term commonly appears while Windows is installing, recovering, or configuring a display adapter, monitor, or graphics application. The definition above gives the short meaning; the detailed explanation describes the term's role in the operating system and hardware stack.

The surrounding event and device model determine whether the term refers to Windows, an application, device software, or hardware. This glossary is informational and does not provide repair, installation, or technical-support services.

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